Some G8 male base characters change
the hip position and size, so when attaching OMGDKG8, the
bending will not look right, that's why there are 4 offset controls to
help you deal with this distortion. These controls are located in the tab SH_CTRLS/Offset, DK_moveY, DK_moveZ, Test_moveY and Test_moveZ The first two controls all bones for the penis, the last two for the testicles. |
![]() |
![]() |
Go to the Tool Settings Tab and choose the Joint Editor tool or press Alt+Shit+J |
Load SH_OMGDK_G8Male | ![]() |
![]() |
Now make a closeup to the Hip-Penis zone, and you'll notice the OMGDK G8M's rigging bones are not matching properly. |
Here's how to fix that. First change to Lit Wireframe view. and to Right View, not perspective. Then move your view something like the next image. | ![]() |
Now begin moving th first 2 new controls DK_moveY, DK_moveZ to match the penis offset. | ![]() |
TIP: Match the begining point of the last bone (cum bone) to the center and left of the cum geometry (the little cilynder in the red zone) | ![]() |
![]() |
![]() |